Otherwise the driver announces 4096 vertex shader constants and other
way too high limits.
NOTE: This is a candidate for stable release branches.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit
654a945f4d5fa00a40d47b952162a3b7f71dca5d)
Conflicts:
src/mesa/drivers/dri/r200/r200_context.c
rmesa->radeon.swtcl.RenderIndex = ~0;
rmesa->radeon.hw.all_dirty = 1;
rmesa->radeon.swtcl.RenderIndex = ~0;
rmesa->radeon.hw.all_dirty = 1;
+ ctx = rmesa->radeon.glCtx;
+ /* Initialize the software rasterizer and helper modules.
+ */
+ _swrast_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
+ _tnl_CreateContext( ctx );
+ _swsetup_CreateContext( ctx );
+ _ae_create_context( ctx );
+
/* Set the maximum texture size small enough that we can guarentee that
* all texture units can bind a maximal texture and have all of them in
* texturable memory at once. Depending on the allow_large_textures driconf
* setting allow larger textures.
*/
/* Set the maximum texture size small enough that we can guarentee that
* all texture units can bind a maximal texture and have all of them in
* texturable memory at once. Depending on the allow_large_textures driconf
* setting allow larger textures.
*/
-
- ctx = rmesa->radeon.glCtx;
ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
"texture_units");
ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
"texture_units");
ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
_mesa_set_mvp_with_dp4( ctx, GL_TRUE );
_mesa_set_mvp_with_dp4( ctx, GL_TRUE );
- /* Initialize the software rasterizer and helper modules.
- */
- _swrast_CreateContext( ctx );
- _vbo_CreateContext( ctx );
- _tnl_CreateContext( ctx );
- _swsetup_CreateContext( ctx );
- _ae_create_context( ctx );
-
/* Install the customized pipeline:
*/
_tnl_destroy_pipeline( ctx );
/* Install the customized pipeline:
*/
_tnl_destroy_pipeline( ctx );