mesa: Filter glBindTexture targets based on supported features.
authorIan Romanick <ian.d.romanick@intel.com>
Fri, 27 Jul 2012 00:41:43 +0000 (17:41 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Thu, 23 Aug 2012 17:15:30 +0000 (10:15 -0700)
Fixed the piglit test arb_texture_buffer_object-negative-unsupported.

NOTE: This is a candidate for stable release branches.

v2: Add proper core-profile and GLES3 filtering.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
src/mesa/main/texobj.c

index 1d905b6..77cd4f9 100644 (file)
@@ -1118,27 +1118,39 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
  * \return TEXTURE_x_INDEX or -1 if target is invalid
  */
 static GLint
  * \return TEXTURE_x_INDEX or -1 if target is invalid
  */
 static GLint
-target_enum_to_index(GLenum target)
+target_enum_to_index(struct gl_context *ctx, GLenum target)
 {
    switch (target) {
    case GL_TEXTURE_1D:
 {
    switch (target) {
    case GL_TEXTURE_1D:
-      return TEXTURE_1D_INDEX;
+      return _mesa_is_desktop_gl(ctx) ? TEXTURE_1D_INDEX : -1;
    case GL_TEXTURE_2D:
       return TEXTURE_2D_INDEX;
    case GL_TEXTURE_3D:
       return TEXTURE_3D_INDEX;
    case GL_TEXTURE_CUBE_MAP_ARB:
    case GL_TEXTURE_2D:
       return TEXTURE_2D_INDEX;
    case GL_TEXTURE_3D:
       return TEXTURE_3D_INDEX;
    case GL_TEXTURE_CUBE_MAP_ARB:
-      return TEXTURE_CUBE_INDEX;
+      return ctx->Extensions.ARB_texture_cube_map
+         ? TEXTURE_CUBE_INDEX : -1;
    case GL_TEXTURE_RECTANGLE_NV:
    case GL_TEXTURE_RECTANGLE_NV:
-      return TEXTURE_RECT_INDEX;
+      return _mesa_is_desktop_gl(ctx) && ctx->Extensions.NV_texture_rectangle
+         ? TEXTURE_RECT_INDEX : -1;
    case GL_TEXTURE_1D_ARRAY_EXT:
    case GL_TEXTURE_1D_ARRAY_EXT:
-      return TEXTURE_1D_ARRAY_INDEX;
+      return _mesa_is_desktop_gl(ctx)
+         && (ctx->Extensions.EXT_texture_array
+             || ctx->Extensions.MESA_texture_array)
+         ? TEXTURE_1D_ARRAY_INDEX : -1;
    case GL_TEXTURE_2D_ARRAY_EXT:
    case GL_TEXTURE_2D_ARRAY_EXT:
-      return TEXTURE_2D_ARRAY_INDEX;
+      return (_mesa_is_desktop_gl(ctx)
+              && (ctx->Extensions.EXT_texture_array
+                  || ctx->Extensions.MESA_texture_array))
+         || _mesa_is_gles3(ctx)
+         ? TEXTURE_2D_ARRAY_INDEX : -1;
    case GL_TEXTURE_BUFFER_ARB:
    case GL_TEXTURE_BUFFER_ARB:
-      return TEXTURE_BUFFER_INDEX;
+      return _mesa_is_desktop_gl(ctx)
+         && ctx->Extensions.ARB_texture_buffer_object
+         ? TEXTURE_BUFFER_INDEX : -1;
    case GL_TEXTURE_EXTERNAL_OES:
    case GL_TEXTURE_EXTERNAL_OES:
-      return TEXTURE_EXTERNAL_INDEX;
+      return _mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external
+         ? TEXTURE_EXTERNAL_INDEX : -1;
    default:
       return -1;
    }
    default:
       return -1;
    }
@@ -1173,7 +1185,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
       _mesa_debug(ctx, "glBindTexture %s %d\n",
                   _mesa_lookup_enum_by_nr(target), (GLint) texName);
 
       _mesa_debug(ctx, "glBindTexture %s %d\n",
                   _mesa_lookup_enum_by_nr(target), (GLint) texName);
 
-   targetIndex = target_enum_to_index(target);
+   targetIndex = target_enum_to_index(ctx, target);
    if (targetIndex < 0) {
       _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)");
       return;
    if (targetIndex < 0) {
       _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)");
       return;