Fix to EDS3 tests for platforms that don't support mixed samples
authorPiers Daniell <pdaniell@nvidia.com>
Fri, 20 Jan 2023 21:36:35 +0000 (14:36 -0700)
committerPiotr Byszewski <piotr.byszewski@mobica.com>
Mon, 30 Jan 2023 10:24:11 +0000 (10:24 +0000)
commitf2876c0c252036f4ea13ff36ae34ef711d7b35eb
tree5a0f93814ede110015a8ca6731e9656e45ffaac4
parent1d699faac577dcafba85a1a9c1bf1ae7abcdfe3c
Fix to EDS3 tests for platforms that don't support mixed samples

The EDS3 tests for rasterizationSamples that use the two-draws sequence
hit a condition where the framebuffer sample count does not match
the rasterization sample count. This is only valid usage on platforms
that implement VK_AMD_mixed_attachment_samples or
VK_NV_framebuffer_mixed_samples.

Affects:
dEQP-VK.pipeline.*.extended_dynamic_state.*

Components: Vulkan
VK-GL-CTS issue: 4220

Change-Id: I6e846a5c217656cc305b607d78c75a70d2e21fd7
external/vulkancts/modules/vulkan/pipeline/vktPipelineExtendedDynamicStateTests.cpp