Let we make multiple native render surface has seperated display 68/320768/3
authorEunki, Hong <eunkiki.hong@samsung.com>
Fri, 7 Mar 2025 06:49:38 +0000 (15:49 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Tue, 11 Mar 2025 04:35:41 +0000 (13:35 +0900)
commita3af08d650f01b73c8cfe51f7f38bafd0f25b36c
tree3892323c675a33390a991b7465d8a7a4ad68487a
parentd1f63c38a8b0fd785921b19d9ebb71f2823e9094
Let we make multiple native render surface has seperated display

Until now, we make native render surface use single unique dummy buffer.
But if we try to use multiple displays at the same time,
it might use same EGLDisplay, so might have invalid dummy display.

To guard this case, let we keep dummy display staci for it.

Change-Id: If3fdcc9fb4d64a7bb8067452b61fbc18138e3205
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dali/internal/window-system/tizen-wayland/display-connection-impl-ecore-wl.cpp