Adding render pass to secondary command buffer 43/317643/3
authorDavid Steele <david.steele@samsung.com>
Thu, 12 Sep 2024 18:22:12 +0000 (19:22 +0100)
committerAdam Bialogonski <adam.b@samsung.com>
Fri, 13 Sep 2024 12:39:22 +0000 (13:39 +0100)
commit9ac95d011364e3d70bb6f111bf30ef610e6afe59
tree35de94795c431e4af93eaea7d752db8a6221412e
parentdf8cd892cc409a12c92424f1da58f2b041a76a0d
Adding render pass to secondary command buffer

Need to retrieve the actual render pass from the current
framebuffer, so the begin info needs the render target.

Change-Id: I17c65e6b010177091fa0bc2233b0e44455df2569
dali/internal/graphics/vulkan-impl/vulkan-command-buffer.cpp
dali/internal/graphics/vulkan-impl/vulkan-pipeline-impl.cpp
dali/internal/graphics/vulkan-impl/vulkan-render-target.cpp
dali/internal/graphics/vulkan-impl/vulkan-render-target.h