Fix fragmentSize in FSR dynamic rendering tests
authorziga-lunarg <ziga@lunarg.com>
Sat, 21 Jan 2023 18:19:53 +0000 (19:19 +0100)
committerPiotr Byszewski <piotr.byszewski@mobica.com>
Fri, 3 Feb 2023 14:42:33 +0000 (14:42 +0000)
commit99ced16f7f686f3030122e5ef2014fb4f1ee3e8e
treea3907a473774839c5c060d50d3f2c0ba9798c961
parent2f7aee40f5a7870389cfb8fe0c2c15a7730c41d8
Fix fragmentSize in FSR dynamic rendering tests

If VK_DYNAMIC_STATE_FRAGMENT_SHADRING_RATE_KHR is not used, fragmentSize
width must be greater than or equal to 1, but the tests use 0

Components: Vulkan

VK-GL-CTS issue: 4245

Affected tests:
dEQP-VK.fragment_shading_rate.*

Change-Id: I83873d52bb906bc9159509bc3e1903c019ed73ab
external/vulkancts/modules/vulkan/fragment_shading_rate/vktFragmentShadingRateBasic.cpp