Merge "Skip calculate corner radius opacity if possible at shader" into devel/master
authorEunki Hong <eunkiki.hong@samsung.com>
Fri, 13 Sep 2024 03:56:14 +0000 (03:56 +0000)
committerGerrit Code Review <gerrit@review>
Fri, 13 Sep 2024 03:56:14 +0000 (03:56 +0000)
commit816434e90e4520f1ed8a557cd852534485a335e8
tree26a9553c7565601278f2c9d09000b3a55f25721f
parente75da52b177ba74d5e57bb61808caa82d80390ad
parent7a550546185f978aeba6ec2d9b662ceca56f183d
Merge "Skip calculate corner radius opacity if possible at shader" into devel/master