Fixed texture mesh example after changed uniform precedence. 93/48593/1
authorFerran Sole <ferran.sole@samsung.com>
Wed, 23 Sep 2015 09:35:57 +0000 (10:35 +0100)
committerFerran Sole <ferran.sole@samsung.com>
Wed, 23 Sep 2015 09:35:57 +0000 (10:35 +0100)
commita46012c503858f5e7960f5216a346a141c11c0a0
tree34e9df18b9c6f8e29ac598ea8542f3c47ffbe9ff
parent66b0b0035ad29440e1b609c938ddfdaec40d5e54
Fixed texture mesh example after changed uniform precedence.

Now actor's properties have precedence over Renderers properties as uniforms

Change-Id: Ie893579e3d59bfa4bc4b1b99939b0bf236c2efdd
examples/textured-mesh/textured-mesh-example.cpp