Add YV12 video format support in TextureMapperShaderManager 91/9891/1
authorZhao Halley <halley.zhao@intel.com>
Tue, 10 Sep 2013 09:52:44 +0000 (17:52 +0800)
committerZhao Halley <halley.zhao@intel.com>
Tue, 10 Sep 2013 10:11:27 +0000 (18:11 +0800)
commit5d8884c51dfe5f653df135e6d4fd59f0cfbb9e32
tree9d362e23783ff694547104dfef1f0f4511abd35b
parentc104711c7d40b08d473502a84c5adce6f35dacf3
Add YV12 video format support in TextureMapperShaderManager

YV12 is usual format from sw video decoder, for example ogg/theora, vp8 decoder

Change-Id: I87459620debc3b738d1059f8e7b609864b4a2b78
Source/WebCore/platform/graphics/texmap/TextureMapperGL.cpp
Source/WebCore/platform/graphics/texmap/TextureMapperShaderManager.cpp
Source/WebCore/platform/graphics/texmap/TextureMapperShaderManager.h