Remove Atlas parameter for TextureManager cache system 87/300487/9
authorEunki, Hong <eunkiki.hong@samsung.com>
Thu, 26 Oct 2023 04:56:47 +0000 (13:56 +0900)
committerEunki Hong <eunkiki.hong@samsung.com>
Fri, 10 Nov 2023 02:21:13 +0000 (02:21 +0000)
commitb9d02ab85a00b0a5a95ed531d590a034f0b6b72d
treec65abf96f835333573b5abb7e161a3478e624c9c
parentbc0c51819434f2d255e5e730388a1e7cec116613
Remove Atlas parameter for TextureManager cache system

If some visual attempt to atlas, they will use AtlasManager.
So there is no reason to keep atlas relative informations for
TextureInfo struct, what we are caching now.

+

This patch touch a lots of codes in texture-manager.
So, I also change something useless lvalue usages
Something like, const bool&

Change-Id: I6a83b75c8311377e2ab6d62d29c19864a21d7e79
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
13 files changed:
automated-tests/src/dali-toolkit-internal/utc-Dali-TextureManager.cpp
automated-tests/src/dali-toolkit/utc-Dali-AsyncImageLoader.cpp
dali-scene3d/internal/common/image-resource-loader.cpp
dali-toolkit/internal/texture-manager/texture-async-loading-helper.cpp
dali-toolkit/internal/texture-manager/texture-async-loading-helper.h
dali-toolkit/internal/texture-manager/texture-cache-manager.cpp
dali-toolkit/internal/texture-manager/texture-cache-manager.h
dali-toolkit/internal/texture-manager/texture-manager-impl.cpp
dali-toolkit/internal/texture-manager/texture-manager-impl.h
dali-toolkit/internal/texture-manager/texture-manager-type.h
dali-toolkit/internal/texture-manager/texture-upload-observer.cpp
dali-toolkit/internal/texture-manager/texture-upload-observer.h
dali-toolkit/internal/visuals/image/image-visual.cpp