VIGS/YaGL: Using same OpenGL env variable 87/16687/1
authorStanislav Vorobiov <s.vorobiov@samsung.com>
Fri, 21 Feb 2014 12:19:31 +0000 (16:19 +0400)
committerStanislav Vorobiov <s.vorobiov@samsung.com>
Fri, 21 Feb 2014 12:19:31 +0000 (16:19 +0400)
commit3f6ac850fcce75b79076c4ed9d4688d0fa8b708e
tree608d288a904e267ccb48ced59df2e985678eaeef
parent5b8aaa107d42df977bbb8443e5bace801675fa07
VIGS/YaGL: Using same OpenGL env variable

VIGS and YaGL should use the same env variable,
so that they could create compatible contexts

Change-Id: Ibe63f5d8abdb281a71f62118af0d0413ea8c8a7d
hw/vigs/vigs_gl_backend.c
hw/vigs/vigs_gl_backend.h
hw/vigs/vigs_gl_backend_glx.c
hw/yagl/yagl_drivers/egl_glx/yagl_egl_glx.c