glsl: Death to array dereferences of vectors! 75/6575/1
authorIan Romanick <ian.d.romanick@intel.com>
Sat, 23 Mar 2013 00:49:27 +0000 (17:49 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 13 May 2013 19:05:19 +0000 (12:05 -0700)
commita61a0dbed29e284551ec7d033a0d2c8f2e1d6888
tree109764c00eb859cec7c2d41c245a02fa095fb385
parent1e773626eee2076e791737f86ba78c410a60aa19
glsl: Death to array dereferences of vectors!

Now that all the places that used to generate array derefeneces of
vectors have been changed to generate either ir_binop_vector_extract or
ir_triop_vector_insert (or both), remove all support for dealing with
this deprecated construct.

As an added safeguard, modify ir_validate to reject ir_dereference_array
of a vector.

v2: Convert tabs to spaces.  Suggested by Eric.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/ir_validate.cpp
src/glsl/lower_vec_index_to_cond_assign.cpp
src/glsl/lower_vec_index_to_swizzle.cpp