[EvasGL] Add to unset PreRotation 57/140857/3
authorWonsik, Jung <sidein@samsung.com>
Thu, 27 Jul 2017 02:00:37 +0000 (11:00 +0900)
committerGerrit Code Review <gerrit@review.ap-northeast-2.compute.internal>
Fri, 28 Jul 2017 08:49:03 +0000 (08:49 +0000)
commitb4758714cdfc1d28717019dee522f54d03cddfee
tree191a40a06af9cc0e19627dcf56c3f2ed9329c320
parent4b9620be62ca736931a66bf367de36b6103e263b
[EvasGL] Add to unset PreRotation

If evasgl and the other objects  work together, then remove evasgl object,
the other object should work without prerotation.
Becase they have their own rotation code.

Change-Id: I04a861ed578e565a7a9fa8cacc635da5f271b733
src/lib/evas/canvas/evas_gl.c
src/lib/evas/include/evas_private.h
src/modules/evas/engines/gl_common/evas_gl_core.c
src/modules/evas/engines/software_generic/evas_engine.c
src/modules/evas/engines/wayland_egl/evas_engine.c
src/modules/evas/engines/wayland_egl/evas_wl_main.c