Optimize blending requirement resolution 56/50756/3
authorKimmo Hoikka <kimmo.hoikka@samsung.com>
Fri, 30 Oct 2015 15:36:12 +0000 (15:36 +0000)
committerKimmo Hoikka <kimmo.hoikka@samsung.com>
Mon, 2 Nov 2015 11:36:41 +0000 (11:36 +0000)
commit289fbda49819820caf7c32351cf3bac1c191d539
tree9a5d06467cbda90cd18b8c3ac3983240304c51be
parent292e22d037d09bec67a8a16313cdfd9c9a9f7871
Optimize blending requirement resolution

- dont iterate through list of textures but store one bool per material
- stop copying bitmap metadata objects

Change-Id: I1a55a3be1cabafec68b75f3d65704c52616d6ea0
dali/internal/event/rendering/material-impl.h
dali/internal/render/renderers/render-new-renderer.cpp
dali/internal/update/common/uniform-map.h
dali/internal/update/rendering/scene-graph-material.cpp
dali/internal/update/rendering/scene-graph-material.h
dali/internal/update/rendering/scene-graph-renderer.cpp