Fixing reverse animation with ranges 50/60150/4
authorDavid Steele <david.steele@samsung.com>
Tue, 23 Feb 2016 11:36:20 +0000 (11:36 +0000)
committerDavid Steele <david.steele@samsung.com>
Wed, 24 Feb 2016 14:15:51 +0000 (06:15 -0800)
commit0be825668c7052fce07c401cc4e268d7c9e06cca
tree44c207b52503bc769c5f7bf6c6e43c4475b19c39
parentfe9f202efe62d362ab4d775ebc0dde851352c44b
Fixing reverse animation with ranges

Using a PlayRange and a negative SpeedFactor to play the animation
in reverse causes a jump after each loop.

Changed wrap handling of elapsed time to use the correct remainder.
Fixed bug with animator starting too early when speed factor is
negative.

Change-Id: Ia42e51a8a2398d9976492bbff38f3f65022721a3
automated-tests/src/dali/utc-Dali-Animation.cpp
dali/internal/update/animation/scene-graph-animation.cpp