Evas GL: destroy egl image when surface is destroyed 48/47448/4
authorDongyeon Kim <dy5.kim@samsung.com>
Thu, 16 Apr 2015 05:34:31 +0000 (14:34 +0900)
committerDaeKwang Ryu <dkdk.ryu@samsung.com>
Wed, 16 Sep 2015 12:06:06 +0000 (21:06 +0900)
commit9fab530ab5aa08e9204a4e8cb3942c0a3dda8bfa
treeff570f85e08a9af6196bc96cb75a343a6c55a424
parentf74ea3b16d54a3a51f03a93eeff95dd987725073
Evas GL: destroy egl image when surface is destroyed

Summary:
We should destroy egl image when surface is destroyed
to avoid memory leak.
Fix direct_mem_opt and direct_override flag setting.

Change-Id: Icf82ae78d4de394542cd41f66c3becd6cb95f589
src/modules/evas/engines/gl_common/evas_gl_core.c