Split GlAbstraction to prevent double definition of GL constants 44/25144/7
authorFrancisco Santos <f1.santos@samsung.com>
Tue, 29 Jul 2014 16:35:04 +0000 (17:35 +0100)
committerAdeel Kazmi <adeel.kazmi@samsung.com>
Thu, 7 Aug 2014 12:36:12 +0000 (13:36 +0100)
commitd874855119e161f959296a9f5ef734ca5d4b3b9b
tree944d8861c41075d83695811509ff695c4b875ed1
parent9a707f26e1e87b2fec8c10b89381b1de6842d8b1
Split GlAbstraction to prevent double definition of GL constants

Constants defined in gl-abstraction conflict with the ones in gl headers and
this is not allowed in newer versions of the compiler.

Change-Id: Ib689633f297c30cd0beb477190f0c3bd61b8b478
Signed-off-by: Adeel Kazmi <adeel.kazmi@samsung.com>
automated-tests/src/dali/dali-test-suite-utils/test-gl-abstraction.h
build/tizen/.gitignore
dali/integration-api/bitmap.cpp
dali/integration-api/file.list
dali/integration-api/gl-abstraction.h
dali/integration-api/gl-defines.h [new file with mode: 0644]
dali/internal/render/gl-resources/context.h
dali/internal/render/gl-resources/native-texture.h
dali/internal/render/gl-resources/texture-factory.cpp