[Tizen] Change precision of position related uniform of 3D shader to highp 31/312431/2 accepted/tizen/7.0/unified/20240612.013000
authorSeungho Baek <sbsh.baek@samsung.com>
Mon, 10 Jun 2024 05:55:51 +0000 (14:55 +0900)
committerSeungho Baek <sbsh.baek@samsung.com>
Mon, 10 Jun 2024 06:00:43 +0000 (15:00 +0900)
commit5a7ec92c06a16c9b31576c728a50bd633e132b55
treec20e0dcb5801d9518b92d0bcbe4291685c815425
parent9ba4517754ff35118ce05d30bbf4e48348b7ee8e
[Tizen] Change precision of position related uniform of 3D shader to highp

Change-Id: I9d4d0afe93172113e7de03acdb54f6b0b1c37e5f
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
dali-scene3d/internal/graphics/shaders/default-physically-based-shader.vert