YaGL: Always use EBO with glDrawElementsXXX 29/17029/1
authorStanislav Vorobiov <s.vorobiov@samsung.com>
Sat, 1 Mar 2014 16:12:34 +0000 (20:12 +0400)
committerStanislav Vorobiov <s.vorobiov@samsung.com>
Sat, 1 Mar 2014 16:12:34 +0000 (20:12 +0400)
commit392a59a6cc177d66b51b64ad429c69a31e913f1e
tree08c35f4babb0fe36ffad582e0b73407c8560918c
parent4e59390ac8feebab2145eaca1ccfc912b23ca349
YaGL: Always use EBO with glDrawElementsXXX

OpenGL 3.1+ core requires that glDrawElementsXXX
be called with EBO bound

Change-Id: Id553c682407ae9da2d0a21fe9065d9eb95122c00
hw/yagl/yagl_apis/gles/yagl_gles_api_ts.c
hw/yagl/yagl_apis/gles/yagl_gles_api_ts.h
hw/yagl/yagl_apis/gles/yagl_host_gles_calls.c