Efl.Canvas.Vg.Object: Skip render, if size of the drawing area is 0
Summary:
If the size of the boundary of path is 0, there is no area to draw.
Therefore, it is the same as hide().
If there is no area to draw, there is no need to create a buffer or perform rendering.
Test Plan: N/A
Reviewers: Hermet, kimcinoo
Reviewed By: Hermet
Subscribers: devilhorns, cedric, #reviewers, #committers, herb
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D12235
Change-Id: I5c3345986f034664d43ea84cef3f3f08f70c4ae5