[Tizen] Make SceneView's SetResolution works well 17/303817/1
authorEunki, Hong <eunkiki.hong@samsung.com>
Thu, 4 Jan 2024 12:23:07 +0000 (21:23 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Fri, 5 Jan 2024 07:05:40 +0000 (16:05 +0900)
commit342e079fc3d9bcdf62a3d59892940d2e80201aba
treea5ec109adb512c479c492a671e28907f2fb066db
parent62f8a8eaa9e2a5194649cc50d7610134fabea248
[Tizen] Make SceneView's SetResolution works well

Let we change codes that might need to check whether the size of render target
is inputed by App side, by the API SetResolution.

We usually use it to reduce memory of SceneView FBO usage. So let we also make
ShadowMap size will relative with resolution.

Change-Id: Ic243dae41da04f5adea95998b5e49d863b92ba86
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
automated-tests/src/dali-scene3d/utc-Dali-SceneView.cpp
dali-scene3d/internal/controls/scene-view/scene-view-impl.cpp
dali-scene3d/internal/controls/scene-view/scene-view-impl.h