Added framebuffer support 02/255702/4
authorDavid Steele <david.steele@samsung.com>
Mon, 22 Mar 2021 17:59:56 +0000 (17:59 +0000)
committerAdam Bialogonski <adam.b@samsung.com>
Tue, 13 Apr 2021 09:43:27 +0000 (10:43 +0100)
commitfee67a7b174e7e282a56c86bb195ba2d7ef5ee08
treefe80ef084d290d892b12db6cc63925114c801ee2
parentd1051bbb344a46e075ff54242944db63b0b483fd
Added framebuffer support

Added framebuffer object to handle color attachments and
depth/stencil attachments.

Added switching of framebuffer when pipeline changes. This is
temporary, and should be tied instead to renderpass.

Change-Id: I8146eca2005cc27466cc6a86519b8f44c28c64a7
Signed-off-by: David Steele <david.steele@samsung.com>
dali/internal/graphics/gles-impl/egl-graphics-controller.cpp
dali/internal/graphics/gles-impl/egl-graphics-controller.h
dali/internal/graphics/gles-impl/gles-graphics-framebuffer.cpp
dali/internal/graphics/gles-impl/gles-graphics-framebuffer.h
dali/internal/graphics/gles-impl/gles-graphics-texture.h