[Tizen] Change precision of corner radius relative shader codes as highp 00/306700/1
authorEunki, Hong <eunkiki.hong@samsung.com>
Mon, 26 Feb 2024 09:31:22 +0000 (18:31 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Mon, 26 Feb 2024 09:59:03 +0000 (18:59 +0900)
commitf9f4ae41ae03f8304c50b26247f3b7f4cb2548fc
tree7406cb3ca82d2a2bfe3ca7e7eb73ada88a1c3909
parent9f1bd4f55455c6b7f9e3010f5f37d2df05a1d23e
[Tizen] Change  precision of corner radius relative shader codes as highp

There was some visual defect when view size is near 20,000 in target.

Change-Id: Ia9440c98e20a873664d09493cc9d645f1f7a91b1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dali-toolkit/internal/graphics/shaders/color-visual-shader.frag
dali-toolkit/internal/graphics/shaders/color-visual-shader.vert
dali-toolkit/internal/graphics/shaders/gradient-visual-shader.frag
dali-toolkit/internal/graphics/shaders/gradient-visual-shader.vert
dali-toolkit/internal/graphics/shaders/image-visual-shader.frag
dali-toolkit/internal/graphics/shaders/image-visual-shader.vert