Ray tracing build tests
authorBoris Zanin <boris.zanin@mobica.com>
Sun, 15 Dec 2019 18:51:06 +0000 (19:51 +0100)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Mon, 11 May 2020 15:09:52 +0000 (11:09 -0400)
commitff69bd903bb86238faee4ad37abd9038482980cd
tree47c14adec896e6f1667665add00589815add37cb
parentf66372a0ffbdeba93db009d05eb0304acf090c32
Ray tracing build tests

Run ray tracing tests by building accelaration structures:
 * on GPU and CPU
 * on GPU and CPU using host threading
and comparing build results.

Add tests:
 * dEQP-VK.ray_tracing.build.gpu_cpu.*
 * dEQP-VK.ray_tracing.build.gpu_cpuht.*

Components: Framework, Vulkan

VK-GL-CTS issue: 2133

Change-Id: I7775b4490eff2efe88e89f5cc4d30d6fc7df30cb
AndroidGen.mk
android/cts/master/vk-master-2020-03-01.txt
android/cts/master/vk-master.txt
external/vulkancts/modules/vulkan/ray_tracing/CMakeLists.txt
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildTests.cpp [new file with mode: 0644]
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildTests.hpp [new file with mode: 0644]
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingTests.cpp
external/vulkancts/mustpass/master/vk-default.txt