Fix:graphics/sdl:Implement own text-blending routine. SDL_BlitSurface
authornorad <norad@ffa7fe5e-494d-0410-b361-a75ebd5db220>
Mon, 31 Jan 2011 15:59:40 +0000 (15:59 +0000)
committernorad <norad@ffa7fe5e-494d-0410-b361-a75ebd5db220>
Mon, 31 Jan 2011 15:59:40 +0000 (15:59 +0000)
commitff395ab61dfad72ad4781b40b6ebc0e8b6889337
treef21343e8c95cb718227aa0b40d9a1f6500c5da80
parent8d34a29f1e740acf8af4d5a692ee696c0ea80ea0
Fix:graphics/sdl:Implement own text-blending routine. SDL_BlitSurface
doesn't handle transparency the way we need it. Heavily based on work
by tegzed.

git-svn-id: https://navit.svn.sourceforge.net/svnroot/navit/trunk@4077 ffa7fe5e-494d-0410-b361-a75ebd5db220
navit/navit/graphics/sdl/graphics_sdl.c