evas_gl_shader: check lock_path length to avoid truncation by snprintf
authorYeongjong Lee <yj34.lee@samsung.com>
Tue, 25 Feb 2020 03:43:51 +0000 (12:43 +0900)
committerJongmin Lee <jm105.lee@samsung.com>
Thu, 12 Mar 2020 00:35:47 +0000 (09:35 +0900)
commitfedc2266187e44ee96b3271e00743ba87b965e06
tree899823efe67e6dcfacbcb72ec3d316fb600e1fec
parent2f4b6a29dea81ec8d296f24538ed0dfed2aa1780
evas_gl_shader: check lock_path length to avoid truncation by snprintf

@tizen_fix

Change-Id: I4c981fc719b5911b8feac1469fdc242932bac257
src/modules/evas/engines/gl_common/evas_gl_shader.c