mesa: fix accidental regression in GLSL built-in texture matrix lookup
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 13 Nov 2008 15:47:36 +0000 (08:47 -0700)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 14 Nov 2008 01:19:12 +0000 (18:19 -0700)
commitfe984aed5a9ee7c6e000d48a0a584b964fefa848
tree2af0c3d4803a16097f58536e66df0573f730bfbb
parentd835f415c692fe1b2656537a822b4e0dd91af6c7
mesa: fix accidental regression in GLSL built-in texture matrix lookup

Was broken by commit 9aca9a4b72b2a7b378e50bd88f9c3324d07375ec.
src/mesa/shader/slang/slang_builtin.c