gl: bufferpool take into account video stride alignment requirements
authorTim-Philipp Müller <tim@centricular.com>
Tue, 15 Sep 2015 10:34:12 +0000 (11:34 +0100)
committerTim-Philipp Müller <tim@centricular.com>
Tue, 15 Sep 2015 15:11:23 +0000 (16:11 +0100)
commitfe8de1857a704af9ed6160dfdf8f93131e78ba19
treeafac4d8b643a42b9a847c34c269eef0149f53d5f
parentb6ad1b0c22de9d815a10ccf7471ca592bf25fc8c
gl: bufferpool take into account video stride alignment requirements

when allocating memory. Fixes crashes with avdec_h265 in the AVX2
code path which requires 32-byte stride alignment, but the
GstAllocationParams only specified a 16-byte alignment.

https://bugzilla.gnome.org/show_bug.cgi?id=754120
gst-libs/gst/gl/gstglbufferpool.c
gst-libs/gst/gl/gstglmemory.c