v3dv: fix up texture shader state for v71
authorIago Toral Quiroga <itoral@igalia.com>
Sun, 24 Oct 2021 23:37:12 +0000 (01:37 +0200)
committerMarge Bot <emma+marge@anholt.net>
Fri, 13 Oct 2023 22:37:43 +0000 (22:37 +0000)
commitfe6594c4c114c91f0bdf0b96c28349e6f2a1e18d
tree910c46f75bf2e0a9cb39c227641a6dca661289e4
parentf514ad5dd2a600d0d759f2bab1c8ac5bbaba798f
v3dv: fix up texture shader state for v71

There are some new fields for YCbCr with pointers for the various
planes in multi-planar formats. These need to match the base address
pointer in the texture state, or the hardware will assume this is a
multi-planar texture.

Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25450>
src/broadcom/vulkan/v3dvx_image.c