mesa: add additional missing z formats for render to texture
authorBrian Paul <brianp@vmware.com>
Mon, 8 Mar 2010 16:58:54 +0000 (09:58 -0700)
committerBrian Paul <brianp@vmware.com>
Mon, 8 Mar 2010 17:00:29 +0000 (10:00 -0700)
commitfe25bee14f4df3ef87cc7fee67e610da9afc5eda
treeb01da4875b8ec674fe9c9907046fd8160b4b8fe8
parent9458c2061ba5d8857217d9a7504b42ea17022897
mesa: add additional missing z formats for render to texture

Allow render to texture for X8_Z24 and Z24_X8 formats.
Replace big if/else with switch, etc.
src/mesa/main/texrender.c