zink: switch to a regular loop to wait on precompile shader fences
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fri, 31 Mar 2023 21:21:39 +0000 (17:21 -0400)
committerMarge Bot <emma+marge@anholt.net>
Wed, 26 Apr 2023 05:12:25 +0000 (05:12 +0000)
commitfe095fcdcd99fb05f1e2f726c77d26699fdb0c35
tree3b8eb6f6181a12e88578fe65bc2a83f09c6148ed
parentab8499fe00a86aa5aa509303ec4264ddbb866f45
zink: switch to a regular loop to wait on precompile shader fences

even if these aren't done yet, it'll still be faster to wait than
to start compiling new pipelines now

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22671>
src/gallium/drivers/zink/zink_program.c