Remove remaining infinite loop tests
Some tests were not listed in the original request but they do fail
for the same reason as described in VL-GL-CTS issue 257.
Affects:
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.vertex
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.fragment
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.vertex_and_fragment
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.compute
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.vertex
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.fragment
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.vertex_and_fragment
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.compute
Components: OpenGL
VL-GL-CTS issue: 257
Change-Id: I9032d4d8affd36b70c7eee7c725cf86c91e5d672