intel/compiler: Respect NIR_DEBUG_PRINT_INTERNAL flag
authorCaio Oliveira <caio.oliveira@intel.com>
Tue, 20 Jun 2023 21:42:02 +0000 (14:42 -0700)
committerMarge Bot <emma+marge@anholt.net>
Wed, 21 Jun 2023 00:01:10 +0000 (00:01 +0000)
commitfde8bf7b7f57a20f7355f67f840f7c3a2a9eb49f
tree8664b3af006f04ce54a834d8b24796b6db8d7d31
parentaf9be8c024a34332964f69ce7629550e668222ef
intel/compiler: Respect NIR_DEBUG_PRINT_INTERNAL flag

If flag is not set, don't print debugging
information for internal shaders.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23756>
src/intel/compiler/brw_fs.cpp
src/intel/compiler/brw_mesh.cpp
src/intel/compiler/brw_private.h
src/intel/compiler/brw_shader.cpp
src/intel/compiler/brw_vec4.cpp
src/intel/compiler/brw_vec4_gs_visitor.cpp
src/intel/compiler/brw_vec4_tcs.cpp