d3d12: Don't wait for GPU reads to do CPU reads
authorJesse Natalie <jenatali@microsoft.com>
Thu, 4 Nov 2021 00:05:05 +0000 (17:05 -0700)
committerMarge Bot <emma+marge@anholt.net>
Tue, 9 Nov 2021 18:31:19 +0000 (18:31 +0000)
commitfde36d79920dee4c0ec399d44b4071d6b3f5b8c1
treef4f1fe1d1ae6a044030ec201ccc317079a313ffa
parent8ea1e58f0ecd1bfa88e544bf1bfc02b81ca2ebd6
d3d12: Don't wait for GPU reads to do CPU reads

Reviewed By: Bill Kristiansen <billkris@microsoft.com>

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13669>
src/gallium/drivers/d3d12/d3d12_batch.cpp
src/gallium/drivers/d3d12/d3d12_batch.h
src/gallium/drivers/d3d12/d3d12_blit.cpp
src/gallium/drivers/d3d12/d3d12_context.cpp
src/gallium/drivers/d3d12/d3d12_draw.cpp
src/gallium/drivers/d3d12/d3d12_query.cpp
src/gallium/drivers/d3d12/d3d12_resource.cpp
src/gallium/drivers/d3d12/d3d12_resource.h