Fix tests in dEQP-EGL.functional.robustness*
authorJames Glanville <james.glanville@imgtec.com>
Wed, 22 Mar 2017 14:02:48 +0000 (14:02 +0000)
committerPyry Haulos <phaulos@google.com>
Thu, 23 Mar 2017 22:25:48 +0000 (15:25 -0700)
commitfd0b6eda1c387fcfd231e0e2315f0ff3a15cbe57
tree72efac69acfa826c472aa3479a916bd079ed8578
parentee81fc20443515493592c6526b5c1c096ab64dd9
Fix tests in dEQP-EGL.functional.robustness*

The shader storage buffer used for compute was not
correctly bound. This caused glDispatchCompute()
to return an error instead of submitting work, so
the context would never reset.

Affects:
dEQP-EGL.functional.robustness*compute
Components: AOSP
Google bug: 36565815

Change-Id: I4fb807b49ab806c7de968b54b8e5fd5abfd87fcd
(cherry picked from commit a7a065346ffe38a895c461b638f2c6377cbd7bcf)
modules/egl/teglRobustnessTests.cpp