efl_canvas_animation_player: fix to apply animation when player starts 68/204468/1 accepted/tizen/unified/20190425.014546 submit/tizen/20190424.080239
authorJaehyun Cho <jae_hyun.cho@samsung.com>
Wed, 24 Apr 2019 05:44:50 +0000 (14:44 +0900)
committerJaehyun Cho <jae_hyun.cho@samsung.com>
Wed, 24 Apr 2019 06:13:58 +0000 (15:13 +0900)
commitfcf19d8d203b0ebfc1d334b915e3f0a9b70d458b
tree12043b621b4404139b9e99113d956d7ff2babcfd
parent2232cae62adf39e225b1055be76fbefe5b938419
efl_canvas_animation_player: fix to apply animation when player starts

Previously, animation was not applied immediately when player starts
animation because elapsed time is 0.
This caused flickering object if animation begins with alpha 0 because
the alpha 0 animation is not applied immediately.

Now, animation is applied immediately when player start animation.

Change-Id: I0656540589492d68b3fb61ef8eb25faadf3f4011
src/lib/evas/canvas/efl_canvas_animation_player.c