[OpenTK] Fix UpdateFrame loop condition
authorStefanos A. <stapostol@gmail.com>
Sun, 12 Jan 2014 20:37:18 +0000 (21:37 +0100)
committerStefanos A. <stapostol@gmail.com>
Sun, 12 Jan 2014 20:37:18 +0000 (21:37 +0100)
commitfca9f930e466a48448ccc159352281a7d68153d8
treecf539d42f1a79efcca3e63593ebf286958846159
parentc31f64f7e1508d7aad08a043692aa123a9cebdbf
[OpenTK] Fix UpdateFrame loop condition

Multiple UpdateFrame events should be raised to match the desired
TargetUpdateFrequency, when TargetUpdateFrequency > 0. The loop would
incorrectly check for TargetRenderFrequency instead.

Affects issue #43
Source/OpenTK/GameWindow.cs