drm/msm: Take lru lock once per submit_pin_objects()
authorRob Clark <robdclark@chromium.org>
Wed, 2 Aug 2023 22:21:51 +0000 (15:21 -0700)
committerRob Clark <robdclark@chromium.org>
Thu, 10 Aug 2023 20:08:02 +0000 (13:08 -0700)
commitfc896cf3d6913fb0e79ec146fff6dcda5aaa4384
tree2ca94cf5af731dcb55aa7264bc5bca2cc2f2ff82
parent6ba5daa5d5ad54b78aeac8912092f986e8d4c38f
drm/msm: Take lru lock once per submit_pin_objects()

Split out pin_count incrementing and lru updating into a separate loop
so we can take the lru lock only once for all objs.  Since we are still
holding the obj lock, it is safe to split this up.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Patchwork: https://patchwork.freedesktop.org/patch/551025/
drivers/gpu/drm/msm/msm_gem.c
drivers/gpu/drm/msm/msm_gem.h
drivers/gpu/drm/msm/msm_gem_submit.c