radeonsi: eliminate unused shader outputs for separate NGG geometry shaders
authorMarek Olšák <marek.olsak@amd.com>
Mon, 7 Sep 2020 10:29:45 +0000 (06:29 -0400)
committerMarge Bot <eric+marge@anholt.net>
Tue, 8 Sep 2020 16:59:23 +0000 (16:59 +0000)
commitfc44861517c3278305ba78fc3b6dade2fa4514bf
treee25a9eb03b48e63a703020cb2d6e4ee18c354811
parent5c445be39a15719c63c25d1ad9b7bf9c6a0999d2
radeonsi: eliminate unused shader outputs for separate NGG geometry shaders

This just works because the same output export code is used for VS too.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6634>
src/gallium/drivers/radeonsi/si_state_shaders.c