compiler: Move gl_program::TexelFetchSamplers to shader_info.
authorKenneth Graunke <kenneth@whitecape.org>
Sat, 9 Sep 2017 07:19:57 +0000 (00:19 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Fri, 13 Oct 2017 00:22:39 +0000 (17:22 -0700)
commitfbf4c2916c14d95209abc6b64737ad8528e62fae
tree5724a38c38e99de55fc824d828175b14e6a79dc7
parentfb972ed4e51f7570210b523264e927a378265a2a
compiler: Move gl_program::TexelFetchSamplers to shader_info.

I'd like to put this sort of metadata in the shader_info structure,
rather than adding more things to gl_program.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/compiler/shader_info.h
src/mesa/main/mtypes.h
src/mesa/state_tracker/st_atom_texture.c
src/mesa/state_tracker/st_glsl_to_tgsi.cpp