gl/window: use the default main loop implementation for all backends
authorMatthew Waters <matthew@centricular.com>
Thu, 4 Jun 2015 02:16:35 +0000 (12:16 +1000)
committerMatthew Waters <matthew@centricular.com>
Thu, 4 Jun 2015 02:16:35 +0000 (12:16 +1000)
commitfbbf1ac324cc0c43c471fb704e65aae352cd8195
tree77b1a831c99f6e9cffcd337d8445d9461f2fe3b1
parentb7808270cae80b2b06220e8d8d27dfca4e84674b
gl/window: use the default main loop implementation for all backends

fixes glimagsink being unable to display.

https://bugzilla.gnome.org/show_bug.cgi?id=750337
gst-libs/gst/gl/android/gstglwindow_android_egl.c
gst-libs/gst/gl/android/gstglwindow_android_egl.h
gst-libs/gst/gl/dispmanx/gstglwindow_dispmanx_egl.c
gst-libs/gst/gl/dispmanx/gstglwindow_dispmanx_egl.h
gst-libs/gst/gl/eagl/gstglwindow_eagl.m
gst-libs/gst/gl/wayland/gstglwindow_wayland_egl.c
gst-libs/gst/gl/wayland/gstglwindow_wayland_egl.h
gst-libs/gst/gl/win32/gstglwindow_win32.c
gst-libs/gst/gl/win32/gstglwindow_win32.h