Online compression for ETC2 compressed formats is not required
authorEleni Maria Stea <estea@igalia.com>
Tue, 13 Jun 2017 07:08:08 +0000 (09:08 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Tue, 31 Oct 2017 08:47:26 +0000 (04:47 -0400)
commitfacbc1e505dbd669abb45838c72b813cf9fb8b38
tree0eb90bd17b1537efc131fb428a7f3f166eabbfe2
parent3bf9f7edbf142d81df4447f97dde47727c20eb06
Online compression for ETC2 compressed formats is not required

The DSA compressed texture tests currently require online compression for
ETC2 formats but drivers are not required to support this. Since the purpose
of the test is not to test the compression, when a compression format is not
supported we use already compressed data.

Components: OpenGL
VK-GL-CTS issue: 497

Affects:
KHR-GL45.direct_state_access.textures_compressed_subimage

Change-Id: Icff52745e9cf7a2acb39aea71d31f4ff827ea01c
external/openglcts/modules/gl/gl4cDirectStateAccessTests.hpp
external/openglcts/modules/gl/gl4cDirectStateAccessTexturesTests.cpp