Fix for #474. Add Vertex ordering and Spacing to tessellation shaders.
authorAndrew Woloszyn <awoloszyn@google.com>
Thu, 25 Aug 2016 14:01:18 +0000 (10:01 -0400)
committerAndrew Woloszyn <awoloszyn@google.com>
Thu, 25 Aug 2016 15:08:16 +0000 (11:08 -0400)
commitfa9af97e36883754369b8bcff612154a070e8313
tree6815d53069800a1ed3f09354070170bb0dd0e59f
parent7f2c0412f9df141c86469f9353ae5499e65fb5ff
Fix for #474. Add Vertex ordering and Spacing to tessellation shaders.

Change-Id: I33760e0f23e6b8489e38cb93ad00e3483dc73d16
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmInstructionTests.cpp