aco/spill: Use std::unordered_map for spills_entry
authorTony Wasserka <tony.wasserka@gmx.de>
Fri, 16 Jul 2021 10:19:28 +0000 (12:19 +0200)
committerMarge Bot <eric+marge@anholt.net>
Fri, 1 Oct 2021 09:39:13 +0000 (09:39 +0000)
commitfa655b6f703d21d8244041d1f4916d64d52985cf
tree4baf521303a490c0a57a50a3237a5cde6efbc1fe
parent3fad5efd1527f284f1e6cf307e260aebd187811c
aco/spill: Use std::unordered_map for spills_entry

fossil-db on Navi14:
Totals from 305 (0.20% of 150305) affected shaders:
CodeSize: 5498340 -> 5498328 (-0.00%)
Instrs: 1009992 -> 1009989 (-0.00%)
Latency: 33922644 -> 33923018 (+0.00%)
InvThroughput: 9302963 -> 9303151 (+0.00%)
VClause: 19004 -> 19001 (-0.02%)

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11925>
src/amd/compiler/aco_spill.cpp