evas/gl_common: Reset current texture target with proper value when creating engine...
authorMinkyoung Kim <mer.kim@samsung.com>
Thu, 10 Dec 2015 07:40:15 +0000 (16:40 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Thu, 10 Dec 2015 07:50:11 +0000 (16:50 +0900)
commitfa422dd3d17baa35a71a916d779be10a4cb90a8a
tree8771bf9e0412c5fefec710ededdc9096d03a7bfa
parent01a32f64c0ffbe2ce048f8eb016d685913558cf5
evas/gl_common: Reset current texture target with proper value when creating engine gl context.

Summary:
set current target with default value of GL_TEXTURE_2D.
target should be valid value.

Reviewers: jpeg

Reviewed By: jpeg

Subscribers: wonsik, cedric, spacegrapher

Differential Revision: https://phab.enlightenment.org/D3423
src/modules/evas/engines/gl_common/evas_gl_context.c