Add blend barrier after first opaque quad
authorPyry Haulos <phaulos@google.com>
Thu, 23 Oct 2014 20:58:13 +0000 (13:58 -0700)
committerPyry Haulos <phaulos@google.com>
Thu, 23 Oct 2014 20:58:13 +0000 (13:58 -0700)
commitf8540a99d85b322eb826249746f08111f0137fa8
tree4aae544d240bc58318fc5e1829fbf56b69cdd0a3
parentdecd2aeef7a35e7bfaba2cb586fbc6655029dfea
Add blend barrier after first opaque quad

Advanced blending tests were missing barrier between first opaque quad
and subsequent blended quads. This change adds BlendBarrier() call if
coherent blending is not enabled.

This change also adds fullscreen clear before rendering as framework
doesn't perform that in GLES31 module.

Bug: 18100652
Change-Id: Idd16f2fde543af885e97adf5b5c2123d7e803152
modules/gles31/functional/es31fAdvancedBlendTests.cpp