vk: Disable shader stages in the graphics pipeline batch
authorKristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
Thu, 11 Jun 2015 21:58:31 +0000 (14:58 -0700)
committerKristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
Thu, 11 Jun 2015 21:58:31 +0000 (14:58 -0700)
commitf7fe06cf0a6f39df406d7b18fa81f9dc31e05fea
tree42b3a14b1122a81e14e42277def57f3f61b92944
parent9aae480cc45d0f73c9d0d33e19d1244e703b323b
vk: Disable shader stages in the graphics pipeline batch

We need to move this into the graphics pipeline batch so we don't  emit it
for compute pipelines.
src/vulkan/device.c
src/vulkan/pipeline.c