eagl: Disable usage of R and RG textures on iOS
authorSebastian Dröge <sebastian@centricular.com>
Mon, 30 Jun 2014 17:15:01 +0000 (19:15 +0200)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:31:44 +0000 (19:31 +0000)
commitf6ae4ab243d98e90c0c570232e7fcf38f9231edf
treeb2572a5e6715f37f5de6ea201ea58de8d74d7c7d
parent23eb9beef816a6b54884916f145ea442cc622b52
eagl: Disable usage of R and RG textures on iOS

They don't work currently and just render zeroes, while the
fallback code path with LUM and LUM_ALPHA textures still works.

https://bugzilla.gnome.org/show_bug.cgi?id=732390
gst-libs/gst/gl/gstglcolorconvert.c
gst-libs/gst/gl/gstglmemory.c