Skip OOB SSBO fragment tests for ES3.1 GPUs
authorAlexander Galazin <alexander.galazin@arm.com>
Fri, 9 Jun 2017 14:26:32 +0000 (16:26 +0200)
committerPyry Haulos <phaulos@google.com>
Fri, 9 Jun 2017 21:42:11 +0000 (14:42 -0700)
commitf5fc3c8409969bb0afc5487f82ed883cf6566896
tree42beb4cbd8e4a4dd8daac81d2c1a3e223761e631
parent9da1b45a8ed2489a46dd698953d963fa8bfbf1e7
Skip OOB SSBO fragment tests for ES3.1 GPUs

GPUs supporting GLES 3.1 may expose 0 SSBOs in fragment shaders.
This change extends fix made in cf65c56f.

Google bug: 36891454

Components: AOSP

Affects:
dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds*.shader_storage_block.fragment

Change-Id: I1d821198d3dba3d3ad1e6b25758d0d434bf08a30
modules/egl/teglRobustnessTests.cpp