Evas: Fix GL shader selection for afill
authorJean-Philippe Andre <jp.andre@samsung.com>
Tue, 5 Apr 2016 05:54:29 +0000 (14:54 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Tue, 5 Apr 2016 09:20:36 +0000 (18:20 +0900)
commitf57da20b88e7118fef9621572167ca72aedd0647
treec969a06190816e87195e286dfc93f1ce1fb4009b
parentc2cebb9fbc6dfd44124489bdb5044632a14a73ec
Evas: Fix GL shader selection for afill

AFILL should be used only for certain images, which are
actually native external or dynamic content images.

All normal image don't need the AFILL flag, since they should
have proper argb and alpha flag.
src/modules/evas/engines/gl_common/evas_gl_shader.c